Artist Allies

 
 

Luz M Rivera

Concept artist with over 7 years of experience. My portfolio span work in Video Games, VR experience , Music videos, and TV series. I am always a team player and constantly strive to go beyond the expectations. Self motivated worker and very responsable. Furthermore, I am able to keep calm in stress environments or tight deadlines always bringing projects to their full completion.

 

Yanelis Barros

I am currently the Production Supervisor at Gladius Studios at San Juan, Puerto Rico.
I have been working as a 3D Generalist since 2004 and I'm currently directing complete production pipeline at Gladius Studios since 2015 with many awesome projects. I am working with the following software: Maya, Zbrush, Substance Painter/Designer, Photoshop, Arnold, Redshfit, Unreal Engine, Blackmagic Fusion, Blackmagic DaVinci Resolve, and After Effects.
On the other side, I am a digital and traditional illustrator. I like to work on comics, concept art, and illustrations in my free time.

Kimberly “Kimu” Villalba

I’m half Puerto Rican, half Ecuadorian, and a full-time Video Game lover. Currently working as a 3D Character Artist for "Rumbleverse" the first 40 Player Brawler Royale! I deliver game-ready assets for project milestones as well as giving feedback to outsource partners to maintain high-quality Character work. I have 5+ years of experience working with NextGen Video Game pipelines. Always a team player, self-motivated, skilled at problem-solving, responsible for given tasks, passionate about Video Games and addicted to J-pop Music!

Sylvette Rosario Tellado

I have 5 years of experience in the industry and have worked on a series of projects native to Gladius Studios and for other clients. Some of those projects have been animations for commercials, music videos, VR games, and/or experiences for clients. I'm also great with collaboration and communication between cross-disciplines to ensure the flow and quality of my work. As a character artist, I strive to create diverse, memorable and visually compelling characters in a variety of art styles. Video games and animations have been very influential in my life, therefore I'll always seek to improve and grow.

Angel Fuentes

6 years of experience in Texturing and Hard Surface Modeling. Knowledge in Lighting and Scene assembly.

 

More Allies coming soon